We've Got Connection
- Justin Green
- Apr 12, 2017
- 1 min read
Today was the day we were finally about to connect a multiplayer format. Coders Bryan and Justin were able to use Unity to design an interface that allows two computers to connect on a server. This is pretty big progress as this was one of the major issues we weren't sure how to overcome. With this new breakthrough, we are well on our way to creating a complete prototype of the game. Check back soon for interesting future developments. Characters are in the process of being created and so is more interface design. Next week is also our first official playtest.

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